Thursday, January 30, 2025

ASC Review: The Warm Caves of the Ts'Ai Dragons

The Warm Caves of the Ts'Ai Dragons (Sneedler Chuckworth)
"OD&D" for PCs of 5th-7th level

*facepalm*

For my review criteria, you may check out this post. All reviews will (probably) contain *SPOILERS*; you have been warned! Because these are short (three page) adventures, it is my intention to keep the reviews short.

We now reach the part of our program where adventures came in after the deadline for submission. This isn't going to have an impact on how I rate these adventures...if they're on the list, they're on the list and Mr. Gibson ("the Big Boss") has deemed them O.K. However, when it comes to tie-breakers and such in my final count, I'm going to give more weight to the adventures received earlier. Just a 'heads up.'

On to the show!

The author, one Sneedler Chuckworth, states this adventure is for OD&D. Except that every monster in it is from AD&D. Magic items list their x.p. and g.p. value as if they were from AD&D. Book magic items are taken from AD&D books like the UA. Spells are referenced that don't appear in any OD&D book...but do appear in AD&D.

This is not an OD&D adventure. Unless Chuckworth has no idea what the hell is in OD&D.

I am sorry to continue harping on this, but dammit, I'm going to continue harping on this: every edition of D&D is different. Yes, they have similarities. But they are different: they play different, they have different expectations of design, they have different levels of depth and complexity and different ramifications of long-term play. They are even designed with different objectives (comparing introductory Basic games with the more robust Advanced game, for instance). 

"Oh, it's all the same! It's all just D&D!"  No, it's not. 5E is different from 4E is different from 3E is different from 2E is different from 1E. Sure, 1E is more compatible with 2E than it is with 3rd or 4th or 5th...but it ain't the same. If you give a group a 2E PHB, DMG, and MM and then ask them to run something like A3: Aerie of the Slave Lords without any 1E books, they are going to haver a damn hard time. If my group plays OD&D and I buy an adventure that says "For OD&D" and then the monsters include quillans, sheet phantoms, fire toads, caryatid columns, earth dragons, and flail snails, then NO, I AM NOT GOING TO BE ABLE TO PLAY THIS ADVENTURE.

"Just buy a Fiend Folio! You know those monsters are in the Fiend Folio!" Yes, I do. Because I am an old geezer who's been playing D&D for more than 40 years and who has played nearly every edition of D&D. But you know what? Writing this for ME is a stupid, stupid idea, because I play AD&D and if I see an adventure that's "written for OD&D" I'm going to ignore it...even though it's filled with AD&Disms. Because I Don't Play OD&D.

You want to write for AD&D? Write for AD&D. You want to include an AD&D monster in your OD&D game? Then fill out a stat block for it in the style of OD&D. Other designers have done that for this contest (see the Banshee entry for ShockTohp's ACKS adventure)...that's the RIGHT way to incorporate stuff from other editions. OR you could just write for the appropriate system, i.e the system from which you take the BULK of your material.

I feel for this author. When I used to run OD&D, I liked to use the Fiend Folio on occasion myself. But I was doing that for my home game, NOT for publication. Not for other people

Treasure for this adventure should be around 112K. Total treasure count is just under 154K, and that's ignoring the magical items x.p. amounts (because OD&D doesn't award x.p. for magic items...duh). Still, too much...and if it was an AD&D adventure it would be WAY too much.  But, in the end, I don't really care; I'm just annoyed. This should have been a pretty good adventure. Instead it shows me the designer doesn't know what they're doing.

One star (out of five). Do better. Show that you understand there's a difference between one type of D&D and another.

*

No comments:

Post a Comment