Sunday, October 26, 2025

Restoring Sanity

You know, I mostly write these "Dear JB" posts to have some sort of "content" to post on Ye Old Blog, and because they're pretty darn easy to do: find someone who is suffering with their D&D (because they haven't been taught the proper way to play) and berate them/talk sense to them. Easy, easy blog fodder, which is good for a guy who's way too busy these days.

However, there's another reason why I write them: I have the feeling that there are SOME people who, despite being on the same page with Yours Truly, may be suffering through the same kinds of issues (to a greater or lesser degree), and I HOPE that those folks find something helpful in what I write. Something useful.

Because the sad fact is that a LOT of the gaming world, at least to judge by what's being written and video'd and podcasted about on-line, is INSANE these days. Modern D&D players are nuts. Their problems and issues are nuts...as in, they should not be happening and would not be happening if they took a different approach to the game.  If I was a better writer and not some nutty hack myself, I'd put out a nice, clear essay succinctly explaining the proper mindset to run D&D competently...but I'm not.


If you're coming to this blog from a newer edition of the game...hell, if you didn't start playing D&D (or role-playing games) before 1983, you should probably read this essay. Just to make sure you have everything crystal clear in your head. It is, of course, POSSIBLE that you already play exactly as described...it is possible that you have developed a style over time that is, more-or-less, on the same page as what's been written here. But I'd still ask you to check it out...just in case.  

I've read it twice myself...it's not terribly long. And it perfectly describes my approach to the game. The approach my friends and I took to the game back when we played the thing for long hours in early and mid-1980s. The way I still approach the game. When Prince reviews my style of running, writing:
Becker runs a good game, and his unpretentious matter of fact style, relentless pacing and sparse description keeps the game going...I highly enjoyed watching Becker in action, the economy of long practice, the workmanlike but functional dungeons, the expedient calls and no nonsense brutality. This was a fun game....
My reaction (besides 'glad you had fun' and 'thanks for the kind words') is I'M JUST RUNNING THE GAME, MAN. That's it. It's really, Really, REALLY not performative.  As was said in Alexis's essay: that's just noise. People need not worry about the noise. Just worry about knowing how to use the rules.

It's not rocket science. It's not incredibly difficult or complex. It's just D&D.

Such a good essay. Does my job for me.

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