Mmm-mmm-mm. A lot to talk about, and not sure where or
how to begin.
Fortunately, I was already able to “decompress” a bit
with Tim (with whom I rode to and from the convention yesterday). Otherwise,
this might just be a spewing of random, unconnected thoughts into the
cyber-verse. Let’s see, where to start that will express my thoughts and
capture my feelings?
Hmmmm…
Dragonflight
ran from Friday afternoon till Sunday afternoon. Due to my regular obligations
(work, family) I was only able to participate Saturday and Sunday. I signed up
to run games in every available four-hour time slot during those two days…a
total of five. Unfortunately (or not) I only ended up running in a couple of
slots. I’ll give folks the briefest of briefs regarding WHAT happened, then
I’ll dig a bit more into my impressions and analysis of events as well as “what
I learned.”
Saturday I rode in early enough to set-up for 9am time
slot in which I planned on running 5AK.
This was to be a demo and I had a bunch of books in a suitcase for sale. As per
the last Dragonflight I attended (2010?) the show was at the Bellevue Hilton
and the (non-Pathfinder, non-indie)
role-players were put down one particular corridor, waaaay off from the rest of
the convention (war gamers, board gamers, dealers, etc.). This hallway has a
couple conference rooms (with tables) attached to it, but also tables in the
hallway itself…my table (where all my events were scheduled) was one of the
ones IN the hallway, the second table from the very end of the hall, in fact.
Geographically speaking, I was one table away from being the farthest away from
the action of anyone there.
By 9am I was set-up. After a while of no one showing up
at my table (no one had registered on the sign-up sheet either) I pulled my
laptop and started making notes for Sunday’s game (specifically some pre-gens
for 5AK , which I would be running a second time in the 9am time slot). I did
not go out hawking players or stragglers to the table. I did not sign up for
anything else myself. It is possible that someone was off-put by my laptop use.
Whatever the reason, no one showed up for the game.
Around sometime between 10 and 11 I went upstairs for a
coffee and breakfast sandwich from the Tully’s in the Hilton lobby. I then
reviewed the other RPGs going on and decided to instead hit the “Story Game Lounge” where Ogre was again facilitating the a slew
of various indie-RPGs for the malcontents that don’t want to play GURPS or Dungeons & Dragons. We played eXXXtreme Street Luge where your character has ability scores based
on his comparison to Vin Diesel.
That was fun, if pretty light-weight.
In the 2pm time-slot (might next one) I was scheduled to
demo Cry Dark Future, and I had
three people show up for the short adventure I’d written up. Unfortunately, my
print-out of CDF is in an extreme state of disrepair at the moment, being a
jumble of loose pages, notes, and edits as I work through the publishing
lay-out I want (this was something I hadn’t even considered when I was putting
together my “prep” for the convention…I was just like, “oh good; I have a copy
of CDF in this binder, already printed,” but didn’t bother putting it into a
reasonable shape for playing). Despite the lack of organization on my part, the
game went off with very little hitch and the players appeared to enjoy
themselves. One of the players wanted to know if CDF was available yet for
purchase which of course made me realize the stupidity of demoing a game that’s
not ready for sale.
[later that day, I
would receive unsolicited feedback from another one of the players purporting
to be game designer with 15 years of experience. In a nutshell, he would ask
why I was bothering with such a project. More on THAT conversation in a later
post]
My 7pm time slot was slated for the B/X adventure I had just written and play-tested Thursday. As with
my 9am time-slot, no one showed up.
There seems to have been some confusion because folks had been looking for a
B/X game and instead ended up at the single table running Labyrinth Lord (and
there were double digits worth of people at that game)…perhaps because that table was in one of the well-lit
conference rooms while I was still down the at the end of the hallway (though
now with dimmer lighting since the sun had gone down).
This actually turned out to be a mixed blessing because
our babysitters flaked out and my wife was able to pick me up early, rather
than dragging the toddler out to Bellevue after 11.
Sunday I was
back at the convention early again, and hit up Tully’s first. Even though folks did not come to my B/X game the night
before, I had had the chance to talk to several people…about both B/X and
5AK…and drum up a little interest. This time I did NOT pull out the
laptop and (instead) had a nice display of books and such to entice folks.
However, the 9am spot was pretty darn slim (for ALL tables in the role-playing
hallway) and in the end only one individual took the plunge, enjoying the game
enough that he was interested in buying it, save that he didn’t have enough
cash on hand (and I didn’t have a phone app to run a card). I did get his email info, so that’s
probably at least one sale.
Having only one player to run for (and having used pre-gens
to boot), the adventure didn’t take all that long, so I was left with time on
my hands to play. Again, I checked out the other games being run (including Shadowrun 4E, and more GURPS) and decided instead to head to
the Story Games Lounge, where I got
involved in a pretty beefy game of The Dresden
Files.
[I have no
experience with Dresden…neither the fiction or the TV show nor the game, but I
have played Spirit of the Century
before, which uses a similar version of the “Fate” system].
The game was going well and around 1pm I decided to cancel
my last game of Sunday. That was my Star
Wars supplement for Bezio’s
X-Plorers, which I had planned on demoing at the con. There were several
reasons why I decided to cancel. Firstly, after my CDF experience I realized it
was pretty frigging silly to demo a game that was neither published (by
anyone!), nor in any state ready to sell/give away. Second, I had done the
least amount of prep-work of any of the games I’d scheduled to run (no
pre-gens, for example). Third, I’ve only even PLAY-TESTED the rules once and
the results had been, well, mediocre. Finally, I’d seen a ton of Star Wars games (RPGs) at the con
already…using GURPS, D20, and other designers’ original systems…and had seen
the lack of response most received, so I figured this would end up being
another event with an empty table.
So I excused myself from Dresden to go write “cancelled” on the sign-in sheet. This
would be the first thing written on ANY of my
sign-in sheets (since even the players who had showed up to the other two games
hadn’t bothered to register before sitting down). Or, rather it would have been the first thing…except
that four people had already signed
up for the game!
So I had four players (none of whom were anyone I knew)
out of a six seat table, no pre-gens, nor print-outs, and only about 45 minutes before the time slot
started. So I sat down at a quiet table with my lap-top and copy of X-Plorers with the determination to
“make it work.” Or at least the intention.
That’s when I found my computer was dead.
Which I still don’t understand: I had charged it all
night and it had held its charge fine the day before (from its Friday night
charging). Hell, I’d just used it that morning (at around 5am) to print up the
5AK pre-gens I’d written (at the con!) the day before.
Frankly, I figured my 2008 laptop had simply “given up
the ghost,” but when I brought it to an IT guy he did indeed confirm the
battery was dead…and later Sunday night when I had it plugged directly into a
power cord it turned on (that was the reason for my “test post” yester-eve).
However, at the moment I didn’t have a power cord. I had brought one the day before, but had
used my computer so infrequently (there was no wireless access for convention
goers) that it hadn’t been necessary…plus I had
charged it the whole night. I had decided not to bother packing my cord…and
since I use an older Mac (and all the folks with laptops at the con appeared to
be using PCs), I was SOL.
And so were my players. There was NOTHING printed of the
game…it is, entirely, stored electronically and was thus locked into a device
to which I had no access. And so I was forced to cancel my game anyway, except
NOW I was left with the embarrassment of apologizing to the players for being a complete dumb-ass.
Which I did. The four guys all showed up…punctually at
2pm. Young guys (certainly younger than me…I’d put them in the 20-25 year
range) of exactly the type I’d like to expose to some “old school” style
gaming. And me with nada to show ‘em.
In hindsight I probably should have broken out another game to see if they
wanted to try it…but I was so disgusted with myself and embarrassed by the
incident that I just wanted to bring the whole thing to a close. I think they
ended up playing 4E Shadowrun.
So, having (unsatisfactorily) resolved that, I went back
to the Story Games lounge, where Dresden was still going on (I’d been absent for an hour or more) and helped
resolve the story and its climax. That was fun. After Dresden, I helped Tim
pack up his stuff and then hitched a ride back to Greenwood where the rest of
my day was fairly mundane…though I was completely exhausted from the
experience.
Let’s see…I want to read back over what I’ve written so
far…
[okay, yes…a lot of
pathetic parts to the story, but at least it’s honest]
So THAT is what actually happened at the con…I’ve left
out a few things (like my wife and child taking me “off-campus” to lunch at
Chipotle which turned into an absolute cluster) or anything non-convention
related (like our current nightmare houseguests that decided to “invite
themselves” into our lives this week). And, oh yeah: I completely forgot to
mention my awesome score at Sunday’s auction (said score taking place between my
one-player run of 5AK and my adventures into the world of The Dresden Files)…but that’s one that really deserves its own
post, too.
But otherwise,
that’s all the (basic) stuff that happened to/for me at this year’s
Dragonflight. Over the next couple days, I’ll try to post up my thoughts and
feelings on the whole deali-o, as well as my encounters with a number of game
designers of various stripes and what I learned from them and about them and
about the business of marketing one’s game in this kind of venue/setting.
What a ride! ROFL
ReplyDeleteBetter luck next year!
I'm glad that some interest turned up, even if it was "late in the day" and didn't work out.
Sadly, it happens.
Over half of that other labyrinth lord game were friends who used to game together, plus some folks they'd met the morning before. Tough competition.
ReplyDeleteAnyway - I had intentions of attempting one of your games on Sunday. But even my amended (no Divine Right) schedule was too much. I was tuckered out and didn't attend Sunday at all.
Cheers,
jon
@ Red/Jon:
ReplyDeleteHey, man, no explanations necessary; it was cool just shooting the bull with you. I figured it was the 9am thing (again) that did you in...either that or the flask!
; )