That’s the word that’s been on my mind of late: grotesque.
Not because of that travesty of a performance for the Seattle Seahawks on Monday Night
Football a couple days ago (though “grotesque” would certainly go a long way
towards describing the play of our offensive line). Nor was the word on my mind
because of my sympathy for the St. Louis sports fans that same evening…sure,
they might have been expecting a loss for the Rams, but as America’s Greatest
Baseball Town (self-proclaimed), I feel for them watching the Cards lose on the
same night.
[and let’s be
honest, here…as a Seattle-ite, I really can’t bring myself to root for Boston.
Yes, they have great beards and bats, but cheering for the Red Sox in the World
Series would be almost as bad as cheering for the Yankees or the Rangers.
Almost.]
Still, the word is
embedded into my mind due to recent television broadcasts, even if they’re not
sport-related: I’ve been watching the FX TV series American Horror Story: Coven.
Grotesque. It’s the best word I can use to describe it.
And yet, great television. I say this as a person who
does not particularly like horror stories…at least not of the cinema variety
(I’ve read a lot of H.P. Lovecraft but I’ve yet to watch a single “Saw” movie). Hell, I think I’ve only
watched three zombie films in my life – Night
of the Living Dead, The Re-Animator,
and 28 Days Later – well, unless you
want to count that Friday the 13th
movie with the Alice Cooper soundtrack. Oh, yeah, and The Omega Man with Charlie Heston (though that’s because of my post-apocalypse fetish). I’m just
not that much into “scary” type movies, let alone those designed to disgust or
shock folks.
The American Horror
Story franchise (can it be called such after three seasons? I guess) seems
to have been created at least partially with that in mind. Made by the same
folks who created Glee, the writers
wanted to do something…um…a little darker.
Yeah, I’ll say.
I didn’t watch any of the earlier seasons of AHS…hadn’t
even heard of the show before a
couple days (despite constantly referencing television programs on this blog, I
don’t watch that much TV…just more
than I should and a lot more than I used to). I found it while surfing around
the On Demand section of the TV guide one night after I’d gotten my sick child
to sleep and was suffering from coffee-induced insomnia.
[oh, yeah…hi there, people. Sorry about not blogging the
last couple weeks. Life’s been crazy-hectic as usual]
ANYway…great show.
Yes, twisted and grotesque, but still great. I suppose it falls into
that “dark comedy” category that I am
(generally) a fan of, at least in moderate amounts. And it has great writing
and performances and a horrific manic-ness highly reminiscent of some of the
darker Story Now indie-games. It’s like watching a show that was based on play
reports from a few sessions of Ron
Edward’s Sorcerer RPG. And I
really do mean that in a good way.
It’s positively inspiring. It’s given me a huge swath of
ideas for a new gaming project.
Yeah, even though I haven’t been blogging (or writing at all) the last couple-three weeks,
I’ve actually been immersed in
gaming. I’ve been reading (and rereading) a lot of games, both old and new.
Some I’ve owned for a while: Sorcerer
and its supplement Sex & Sorcery,
3:16 Carnage Beyond the Stars, InSpecters, Holmes D&D…just to name
the ones in my backpack at the moment.
But mostly I’ve been reading new stuff that I’ve
purchased or borrowed: Polaris, Trollbabe, Mouse Guard, the short-yet-sweet Bad Attitudes, and the 7.5 edition of Tunnels & Trolls (which I’ve never before owned in any
edition). Heck, just picked up a copy of Jorg
Dunne’s Western City yesterday
while looking for a used copy of EverWay.
I’ve been looking at how games “do what they do” especially with regard to explaining/molding
game play, paying special attention to rules and writing for “scene framing” (a
term that I’m coming to hate, actually, though I understand the reason behind
the term’s use). I’ve been reading a LOT lately…more than I have in a long
time.
I’ve also been reading other blogs, outside my couple
dozen that I normally scan (though I admit at this point I’m just “lurking”).
I’m still hopeless when it comes to this whole “G+” thing, but I’m getting
sucked in to some of the conversations going on in that realm of Ye Old
Internet. It’s a tad disappointing how much I still need to learn about 21st
century technology.
Grotesque.
Did I mention I’ve been gaming with a pair of complete
newbies? I had four players at the bar the last time I got out (two Thursdays
ago), two of which had never played an RPG ever. Ever. Hell, they’ve had barely any exposure to computer RPGs…the
barest basics were absolute mysteries to them. Fortunately, my latest rework of
D&D (designed at new people) seemed to draw them right in and “worked.” But
man-o-man, it sure has given me a lot of food for thought on how to meet my
objectives of game design (i.e.
designing for the non-gamer). I’ve spent so many years playing with people
who had at least SOME background in gaming (at least the slightest of inklings)
that I just have a huge blindside when it comes to the total novice. Hell, even
when I was introducing B/X D&D to my teenage nephews for the 1st
time, they had some ideas of class and level and “ability scores” from video
games they’d played.
The new RPG gamer needs something better than Pathfinder. I’m sorry, they do. Grotesque.
All right, I’ve got to go…lots of breaking news stuff on
the home-front which I’ll blog about later (in the next couple days). Have a
good evening, folks.
Oh, yeah…good luck St. Louis!
: )
Need more beard? |