Wednesday, April 27, 2016

W is for Whip of Wounding

[over the course of the month of April, I committed to posting a topic for each letter of the alphabet, sequentially, for every day of the week except Sunday. While I was sorely tired of the challenge after only 15 days, I am trying to "stick to it." Our topic this month? Magical weapons for a B/X campaign. All such weapons are +1 to attack and damage rolls unless, unless specifically noted otherwise. Each of these weapons should be considered unique items]

W is for Whip of Wounding.

This flexible weapon can be used by any character class save magic-users. It inflicts only minimal damage (1D4 points) and no adjustments are applied for strength. Attack rolls with a whip are modified by a wielder's dexterity instead of strength, though it is only used in melee.

Damage from a whip of wounding fester painfully and cannot be healed except by magical means (cure spells, potions of healing, etc.). The weapon is single-tailed and approximately 7' in length.

Good weapon for evil clerics.

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