Monday, February 22, 2010

One More Geezer

Qui-Gon Jinn (Episode I)

Medium Human Jedi 7/Jedi Knight 5/Jedi Master 2

Destiny 14 Force 14 Dark Side 0
Languages: Basic

Defenses: Ref 30 For 28 Wil 29
Hps 115 Threshold 28

STR 14 DEX 12 CON 12 INT 11 WIS 14 CHA 14

Melee: Lightsaber +17 (2d8+11 two-handed)

Talents: Adept Negotiator, Deflection, Force Intuition, Force Perception, Force Persuasion, Foresight, Redirect Shot, Skilled Advisor

Feats: Bantha Rush, Dodge, Double Attack, Force Sensitivity, Force Training (2), Martial Arts I, Rapid Strike, Skill Focus (Use the Force), Weapon Focus (Lightsabers), Weapon Proficiencies (Lightsabers, Simple Weapons)

Skills: Endurance +13, Knowledge (Galactic Lore) +12, Use the Force +19 (used for Initiative, Perception, and Persuasion checks also)

Force Powers: Battle Strike, Force Slam, Mind Trick, Move Object, Surge, Vital Transfer

Force Techniques: Force Power Recovery, Improved Sense Surroundings

Force Secrets: Quicken Power

Class Abilities: Fearless, Serenity

Possessions: Lightsaber, Jedi robes, aquata breather

Destiny: To discover the Chosen One

***NOTE: Actually, not all that much to note here save that Qui-Gon kicks a lot of ass. I kind of thought he was going to turn out fairly wimpy with all those Jedi Consular talents, but such was not the case. In fact, I reduced his CON and increased his WIS because he seemed to be ending up, TOO hearty. Oh, yeah...and I could find NO stat write-up for Qui-Gon in any of the Saga edition sourcebooks, nor in the core rules.

It IS kind of sad that the game is focused almost entirely on combat and combat applications. Every single talent, power, and feat gives some sort of combat bonus. Foresight? Its only rules is that it helps you re-roll initiative. Adept Negotiator? Talking to an opponent impairs their ability to fight. Pretty retarded I'm afraid.

One more thing regarding Qui-Gon: once he completes his Destiny, he gains a +1 bonus to each of his defenses...not that it saved him from his impalement. It's interesting (from a game perspective) how many characters get killed or wiped out shortly after achieving their Destiny. From the game perspective, this stems from the rule that Destiny points cannot be spent after fulfilling one's Destiny until a new Destiny has be chosen. If Qui-Gon was a PC, he appears to have been shut down by the Jedi Council in this regard (he wanted to move onto the "Educate" Destiny, but the Jedi Council asked him to put off any decisions on Anakin till after the Sith crisis was over. Unfortunately, he got burned prior to a resolution).***


  1. I wouldn't worry about the CON; Neeson is a big man (taller than the sets, as I recall), so "hearty" seems like the right word to describe him.

    It IS kind of sad that the game is focused almost entirely on combat and combat applications.
    This is one of the things which bled through to D&D4 too; there are a small number of non-combat powers, but they're all rubbish, and everything else is geared towards fighting.

  2. Qui-Gon was stated in the first d20 Star Wars game (the one prior to the Revised edition). They has him as a 12th or 13th level Jedi IIRC (that edition didn't have separate Jedi Knight or Master prestige classes - those titles were just part of the Jedi core class level progression)