...and decided we'd be doing the Goblin Wars idea.
The players decided they liked the idea, we rolled up some characters, and we discussed some ideas for the direction of the campaign. Since it will be two weeks before we meet again (we're taking next Thursday off for the Thanksgiving holiday) that gives me a little time to put together an adventure or two for the players.
I'll write more about this later, and introduce the characters as well. No random headgear this time...though I did add helmets to the equipment menu. Remember there's no "plate mail" in this particular campaign? Helmets help make up the difference a bit:
Helmet, cost 15gp, AC (-1)Wearing a helmet makes it impossible to hear quiet noises through doors.
There are no class restrictions on wearing a helm, so even the magic-user has one, which I think is very cool.