The Complete B/X Adventurer
The book will compile a few of the goodies I’ve posted to my blog over the last couple years (streamlined and edited, of course), as well as several new classes in the style of the old Bard Games supplements The Compleat Adventurer and The Compleat Spell-Caster. Of course, my classes will be specific to B/X and I’ve decided to spell “Complete” with the usual American spelling.
The witch is one of the new spell-casting classes presented in the book, the others being the gnome, mystic, and summoner. My recent poll of “which one do you want to read about broke down like this:
None of the above 8%
…with 107 people total voting.
So with an overwhelming majority choosing “witch,” well…here it is:
The first download is a 1 page .pdf with the witch class itself, the second is a 2 page .pdf from the “spells” chapter of the book. I haven’t included the spell descriptions themselves (sorry), but the complete list of spells is presented to get you salivating over the possibilities.
Hopefully, Matthew S. will be getting me his excellent illustration in the near future (*hint*hint*) but for now you’ll have to be satisfied with plain old text. Let me know what you think.
Oh, yeah, By The Way: as with all the spell-casters in The Complete B/X Adventurer, you will find that witch magic works fairly different from magic-users and clerics…I don’t believe all “arcane magic” has to function one way and all “divine magic” another; I prefer each spell-casting class have their own unique way of learning/casting spells. Witch magic is based on a combination of popular witch fiction and known folklore, not to mention some of my own thoughts on the Craft. Hope I don’t piss off too many Wiccans!