No...not 2nd Edition AD&D.
Finished up reading my new $10 copy of the Star Wars RPG (1st edition). I know I wrote that I was pretty excited to get my hands on it. I know I said I was very glad that it was the 1st edition, the one published prior to the horde of Star Wars novels that inundated readers in the 90's prior to the release of the Star Wars prequel trilogy. I know I said the only differences I recall between the 1st and 2nd edition were a slew of new Force powers based on said novels.
Ok, so I was talking out of my ass. It's a blog...sue me.
Having finished up my reading I now see gaping holes in the rules that I remember being filled by the 2nd edition...and NOT simply rules regarding Force powes. Where are the scaling rules between walkers, speeders, starships, and capitol ships? Where are the alternative to death rules (aka "lightsaber maiming")? For that matter where is the stuff on prosthetic limb replacement?
Regarding the Force, the 2nd edition introduced Character points as a combo XP/karma point for doing cool stuff and saving your bacon, even if you weren't Force sensitive. Force points were capped in 2nd edition for non-Force sensitives. And there were a LOT more rules regarding the Dark Side, how it interacted with Force use, as well as rules for redeeming characters that had fallen to the Dark Side (my favorite type o story to tell).
All of this is missing from the 1st edition book, and I'm sure there's more (I didn't peruse deeply the starship rules because I've already decided 1st edition ain't enough). Ugh. I need to get in touch with that guy who was going to sell me his stack of old Star Wars stuff...and buy it!
Maybe I need to retro-clone WEG's Star Wars. But what would I call it? I'd have to re-name "the Force," of course...maybe I'd call it the Source.