I had a busy weekend (no need to talk about it...the rest of my week and the coming weekend is going to be even busier. Not talking about that either). Looking back through my recent archive posts, I found some good stuff, good threads I was on, good discussions (in the comments) being had. I suppose not everyone was buying what I was selling last September / early October, but re-reading it I think I was communicating my thoughts pretty effectively. Same with the stuff at the beginning of 2022 (January and February) before my voluntary hiatus.
But blogging (and writing) is a muscle, and being away from the keyboard has led to some atrophy. Probably doesn't help that I haven't had much sleep the last couple days (going to rectify that tonight!). So, rather then get back into my discussions of "world building" or "fundamental D&D" (subjects to which I plan on returning), I think I'm going to need to start a little slow...and ramp up.
Friday's post on "Change" was a bit of table setting. I'm an AD&D guy right now. I know, I know...cue the usual complaints about labeling, edition wars, etc. But it matters, folks. When a guy spends more than a decade writing a couple thousand essays about B/X for a blog called "B/X Blackrazor," it's not just because he's writing for just ANY kind of D&D...it's a pretty specific ruleset. And, while much of what I've written can be applied to other forms of D&D, that really wasn't my intent. My intent was to pump up B/X, and I think I did a pretty decent job of it.
NOW...well, now I'm doing something different.
Now, my attention...my focus...is going to be squarely on the Advanced game. So much so that I may need to do a little re-branding 'round these parts.
ANYway. "Easing back." I don't want to jump right back into the big Big Picture stuff just yet. Need to polish the chops a bit. So I'm going to write up some of the AD&D stuff I've been thinking about / working on the last couple months (while I was off-line). At the moment, I'm considering how best to start though...are readers interested in specific classes? Spells? AD&D combat stuff? The trials and tribulations of running 1st level characters? Or just a bunch of stuff that AD&D does right from the get go? Regarding the latter, there's quite a bit...might need to break the subject up into a couple posts.
In case it's unclear, I'm open to suggestions/requests. I don't have any recent stories from my own campaign to tell, because everyone is dead at the moment (again) and things aren't settled enough at home to fire up a new batch of would-be adventurers. Though I'm really, really considering a re-skinned version of DL2 as an introductory adventure (yes, for first level characters. See GusL's thoughts on the module for some cursory ideas). That should be fun...especially the treasure room full of gold bullion in the catacombs below Pax Tharkas (an interesting logistical puzzle there!).
All right...my schedule and tired eyes are both conspiring against me at the moment. More later.