tag:blogger.com,1999:blog-4143435314932633148.post5856564391067437686..comments2024-03-28T14:42:15.713-07:00Comments on B/X BLACKRAZOR: Shadow Run – Old “New School”JBhttp://www.blogger.com/profile/03263662621289630246noreply@blogger.comBlogger11125tag:blogger.com,1999:blog-4143435314932633148.post-42742502358653501822011-05-10T00:20:37.436-07:002011-05-10T00:20:37.436-07:00Shadowing is cool. We had a special Hungarian book...Shadowing is cool. We had a special Hungarian book, which I described Hungary in the Sr world. We used this book for gaming. It was very awesome when my troll character cruised in my borncity.:)jkovesihttps://www.blogger.com/profile/13768418889061807398noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-63280595475677368442011-02-02T20:43:53.633-08:002011-02-02T20:43:53.633-08:00@ Kelvin: : )@ Kelvin: : )JBhttps://www.blogger.com/profile/08532311924539491087noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-36565137033797765052011-02-02T10:20:57.252-08:002011-02-02T10:20:57.252-08:00We called it "Fluffypunk", but we loved ...We called it "Fluffypunk", but we loved it. I stopped playing around third edition and have never gone back, but after reading this, I must admit that I'm feeling nostalgic.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-28824687384846655032011-02-02T09:16:18.348-08:002011-02-02T09:16:18.348-08:00@ Anthony: O for the days when games were "co...@ Anthony: O for the days when games were "complete!" I never even bothered with the Critter guide myself...I was happy with the handful of monsters in the original book (I've always felt SR ran better as "monster lite").<br /><br />@ Koren: I will see what I can do, man.<br />: )<br /><br />@ Alan: I WISH I still had my 1E book...the fact that there's no 1E stuff available used emphasizes my musings that this may be the best edition. ; )<br /><br />Thanks for the link...I'll check it when I have a chance.JBhttps://www.blogger.com/profile/08532311924539491087noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-60884020604763302572011-02-02T08:51:52.485-08:002011-02-02T08:51:52.485-08:00I remember buying the 1E Shadowrun rulebook at a B...I remember buying the 1E Shadowrun rulebook at a B. Dalton's in a shopping mall, and really liking the idea of the game. Unfortunately, I never did manage to play it.<br /><br />The flavor of the setting is what I recall the most. The bad-ass, fast and loose attitude that permeated all of its products.<br /><br />Did you ever read the fan produced Neo-Anarchists Guide to Everything Else? Extremely well done and captured that "flavor" of 1E perfectly. You can still find them online here: http://www.hoboes.com/pub/Role-Playing/Shadowrun/NAGEE/<br /><br />I still have my 1E rulesbook and a supplement or two stored in a box in my attic. I should get it down and flip through the pages again...Alanhttps://www.blogger.com/profile/00999861302655014098noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-41686305304243967962011-02-02T08:23:01.891-08:002011-02-02T08:23:01.891-08:00Oh, and for the record: I'm a player in Chicag...Oh, and for the record: I'm a player in ChicagoWiz's Modern OD&D game too. I think it's gonna be a blast.Reese Laundryhttps://www.blogger.com/profile/02225208626688676372noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-50835721932806026802011-02-02T08:21:04.979-08:002011-02-02T08:21:04.979-08:00Damn you and your roving interests, JB! I've b...Damn you and your roving interests, JB! I've been tinkering with a Shadowrun "clone" based on Swords & Wizardry rather than B/X, but yeah - D&D with guns. I love the concept of SR but not the rules. I wanna play this sucker using the D&D ruleset so bad!<br /><br />B/X Star Wars... yeah, color me interested, but not likely to buy it.<br /><br />B/X Shadowrun - I'm buying that sucker. Please make this one!!Reese Laundryhttps://www.blogger.com/profile/02225208626688676372noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-81435943438208194562011-02-02T06:15:06.598-08:002011-02-02T06:15:06.598-08:00Personally, I don't find the deadliness a loop...Personally, I don't find the deadliness a loophole or a detraction. Nothing ventured, nothing gained.<br /><br />I still have my 1E H/C (signed by Elmore), Street Samurai, Critter Catalog, Seattle, and the NA Guide. Oh, and Grimoire. It's the one game I never felt like I had to buy every book. It was complete. <br /><br />Grimoire fleshed out the magic, but wasn't needed. CC fleshed out monsters, but again, no need. SSC, more gear, but not needed. The setting books? Nice fluff. Plus I like the fact that the Alamo was moved to Six Flags in Arlington. :) but, again, not needed. <br /><br />The only adventure I kept was Mercurial. Loved that one.Anthony N. Emmelhttps://www.blogger.com/profile/14017952532295866111noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-38476587496864680072011-02-02T05:52:14.377-08:002011-02-02T05:52:14.377-08:00@ Barking Alien: I suppose it depends on what kind...@ Barking Alien: I suppose it depends on what kind of players you have. If you are introducing new people to RPGs, many consider this "weird" or "dumb." If you're talking 13 year olds who get jazzed by over-the-top violence than, yes, I have encountered enthusiasm...the last SR game I ran was for my younger brother and his buddies when we were kids and they ALL played troll "street samurai." Most of the adult players I've gamed with need to be in a particularly "whimsical" mood to play something like this...though I haven't run it by my latest Thursday night group.<br /><br />Maybe I'M the snobby one! I AM trying to "loosen up" these days.<br /><br />@ D30: I HAVE read Gibson's books (except Neuromancer, dammit...keep putting that one off for some reason), and I wouldn't compare SR to it, except superficially...SR just doesn't have a literary precedent as far as I can tell.<br /><br />I agree with a lot of the other stuff you're slotting, though, chummer...personally, I think 3rd edition does a good job of closing loop holes, though I do NOT dig the nerfed initiative. As for the 4th edition, we are totally on the same page (why does 4E seem like such a bad idea in so many different game systems?). <br /><br />And yes, the real world stuff is cool, though it feels tricky to make ALL of it work (if there are ghouls in the sewers than what happens to the tourists in Underground Seattle? If Redmond is the Barrens, than what the heck is Bothell, or "Bought Hell" as the kids call it out here). <br />; )JBhttps://www.blogger.com/profile/08532311924539491087noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-83411072495147051632011-02-01T22:48:09.735-08:002011-02-01T22:48:09.735-08:00I also love Shadowrun and never got much of a chan...I also love Shadowrun and never got much of a chance to play it. <br /><br />I find that the new editions changed the tech so much by advancing it that it doesn't feel right anymore. I want my decker to plug a wire from his brain into his cyberdeck, and from the deck into a terminal in the wall. Wifi? Technomages? WTF seriously? I want the 80s punk plus green circuit boards thing going on, I don't WANT grimdark!<br /><br />I do think the 2E Shadowrun rules streamlined things a lot (for example removing variable damage staging so 9M3 just became 9M, effectively to convert back you'd call it 9M2). The vehicle rules always seemed clunky to me and I think it would work a little better if it had figurine and maneuver rules like in Car Wars. <br /><br />There are of course bad loopholes, like physical adepts in general, trolls in general, the incredible usefulness of non-active skillsofts and a chipjack, the deadliness in general and especially when dealing with automatic weapons and/or light armor, the dissociation between ability scores and skills (1 CHA and 6 Street Etiquette, yeah). <br /><br />Despite all, I love the setting and the premise. I love cyborg elf Japanophiles fighting mutants in the sewers to get into the basement of the secret research facility. It has so much potential! Plus you get to drag in all the real-world cultural artifacts and places, it's crazy how much potential it has. Best part: use any action or scifi media to get ideas for the game. Movies, books, comics, etc. <br /><br />I suggest you read the William Gibson books. Ask someone who's read them all to suggest a couple, I've only read a couple myself but they're definitely the source material.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-66919707360810861372011-02-01T21:19:36.182-08:002011-02-01T21:19:36.182-08:00I am perplexed by but one line...
"YOU try a...I am perplexed by but one line...<br /><br />"YOU try asking some newly minted buddy, “Hey, you want to pretend to be a dwarf with bionics?” let alone a troll wizard with an SMG."<br /><br />A Troll. Wizard. With a Sub-Machine Gun.<br /><br />And you encountered people at some point in your life who said, "No. That does not sound fun."<br /><br />Really? Wow.<br /><br />I can't STOP people from asking me to run Shadowrun.Adam Dicksteinhttps://www.blogger.com/profile/04840144928096089178noreply@blogger.com