tag:blogger.com,1999:blog-4143435314932633148.post57838088878811990..comments2024-03-29T00:46:13.625-07:00Comments on B/X BLACKRAZOR: Sunday Evening Musings (mostly about Aliens)JBhttp://www.blogger.com/profile/03263662621289630246noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-4143435314932633148.post-19128680628693192772009-06-30T05:36:26.084-07:002009-06-30T05:36:26.084-07:00There's some options for exploration I think.
...There's some options for exploration I think.<br /><br />Huge abandoned industrial complex / ancient alien city / adrift space ship / tunnel riddled asteroid all need exploring<br /><br />Find the lost colonists/officer/crashed shuttle with important documents, etc.<br /><br />Find the source of the aliens<br /><br />Find and sample the Alpha Alien<br /> <br />Simply search the alien city for whatever and esp technology that the corporation would want. Alien cities can be filled with traps and "magic" in a sci-fi setting.<br /><br /><br />One way to encourage initiative and player driven exploration is not to have them as part of a hierarchy. Put them into business themselves (mercenaries or freelance archeologists w/ guns) so there is obvious rewards for risking exploration. It can still have military feel esp with mercenaries.Norman J. Harman Jr.https://www.blogger.com/profile/01319655075997712313noreply@blogger.com