tag:blogger.com,1999:blog-4143435314932633148.post1139047983789255045..comments2024-03-28T00:41:13.514-07:00Comments on B/X BLACKRAZOR: Assessing DamageJBhttp://www.blogger.com/profile/03263662621289630246noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-4143435314932633148.post-71589011977637091692016-02-04T11:49:42.291-08:002016-02-04T11:49:42.291-08:00@ Levi:
I admit, I'm hard pressed to think of...@ Levi:<br /><br />I admit, I'm hard pressed to think of a movie that features a "thrown battle axe." Maybe there's one in Krull...?JBhttps://www.blogger.com/profile/03263662621289630246noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-33248350805555372712016-02-03T21:27:57.100-08:002016-02-03T21:27:57.100-08:00But when it happens in the movies, it looks sooooo...But when it happens in the movies, it looks soooooo cool. Not relevant to real life, but, to me at least, DnD plays more like an action movie.levihttps://www.blogger.com/profile/06271222644828137396noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-68883962898634751322016-01-30T10:20:53.534-08:002016-01-30T10:20:53.534-08:00I actually have a little experience when throwing ...I actually have a little experience when throwing axes, and while it's possible to throw something that big AND hit a target AT that range, it's more about technique...technique that I'm not sure one can replicate in the chaos of combat.<br /><br />But that's just me.<br />; )JBhttps://www.blogger.com/profile/03263662621289630246noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-236693747295470552016-01-30T05:43:46.284-08:002016-01-30T05:43:46.284-08:00This comment has been removed by the author.JDsivrajhttps://www.blogger.com/profile/10674833512849495283noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-31390995110156274502016-01-30T05:30:06.794-08:002016-01-30T05:30:06.794-08:00Cool breakdown on damage. Want to beef up battle a...Cool breakdown on damage. Want to beef up battle axes? Make them a throwable weapon (all but the clumsiest probably are throwable), all of a sudden 1d8 damage is pretty choice if you can chuck it at somone 30' away.JDsivrajhttps://www.blogger.com/profile/10674833512849495283noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-36718600968121042802016-01-29T19:31:54.625-08:002016-01-29T19:31:54.625-08:00@ mogboy:
Thanks for reading...I try.@ mogboy:<br /><br />Thanks for reading...I try.JBhttps://www.blogger.com/profile/03263662621289630246noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-8310934395819895362016-01-29T19:31:16.534-08:002016-01-29T19:31:16.534-08:00@ Jonathan N:
There's definitely a balancing ...@ Jonathan N:<br /><br />There's definitely a balancing act between concept and playability that we all have to walk. If you are satisfied with the shortened range, have at it...though I'm not sure how that's easier than letting someone simply have a +1 attack bonus when using a battle axe.<br />; )JBhttps://www.blogger.com/profile/03263662621289630246noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-92093392429938035932016-01-29T14:17:18.835-08:002016-01-29T14:17:18.835-08:00Yes, very interesting! I'd still rather shorte...Yes, very interesting! I'd still rather shorten the range than add additional rules but I can appreciate your reasoning in not wanting to do so.Jonathanhttps://www.blogger.com/profile/01248905587983891548noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-62893914178810503942016-01-29T12:43:42.357-08:002016-01-29T12:43:42.357-08:00Really interesting read. I had never really though...Really interesting read. I had never really thought about how damage values for weapons were determined.m0gb0y74https://www.blogger.com/profile/15725519917640991126noreply@blogger.com