tag:blogger.com,1999:blog-4143435314932633148.post7076769337460772113..comments2024-03-28T00:41:13.514-07:00Comments on B/X BLACKRAZOR: ...In a Galaxy, Far, Far Away...JBhttp://www.blogger.com/profile/03263662621289630246noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4143435314932633148.post-78071642161478709522009-10-24T19:06:44.723-07:002009-10-24T19:06:44.723-07:00True, "religion" is wholey absent from T...True, "religion" is wholey absent from Traveller.<br /><br />I never really thought about the game mechanic implications of external vs. internal sources of mystical powers in Sci-Fi universes. <br /><br />Thanks for the insight!Aaron E. Steelehttps://www.blogger.com/profile/07789462075611254929noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-101404405986349772009-10-24T16:30:32.592-07:002009-10-24T16:30:32.592-07:00I assume you're asking my opinion on the matte...I assume you're asking my opinion on the matter. In that case: no, it is NOT mostly a "flavor" thing.<br /><br />Traveller after all has a far flung, galactic empire. It has humans and aliens. It has space ships and space opera elements. That's all Star Wars flavor in my opinion.<br /><br />But psychic powers and "the Force" are two waaay different ideas. SW has a New Agey, "contact-the-godhead" kind of feel. Trav psionics are more of "discover-the-next-stage-of-evolution-in-man." One way you're a bit of a zazen channeler...the other way you're a mutant.<br /><br />And BECAUSE of the difference in the origin of the psi/force/mental abilities you have a need (I think) for different game systems. There is no dark side/light side issue with Traveller psionics...there is no wisdom passed from master to pupil for centuries...hell there aren't any lightsabers or rules for their use. <br /><br />Instead you have the three Ts of classic sci-fi: telepathy, telekinetics, and teleportation. Psionic assassins still use knives or guns, and if they use their powers for evil there's no "spiritual consequences." And the use of said powers drain their physical reserves (their psi stat diminishes with use) because the power comes from their inner selves. Luke Skywalker, etc. al don't "lose power" over time...because they are simply allowing the Force (or the Dark Side) to flow through them. It's a different ballgame, man.JBhttps://www.blogger.com/profile/08532311924539491087noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-74437794573370612302009-10-23T19:03:06.059-07:002009-10-23T19:03:06.059-07:00My tastes run towards the Han Solo version of scie...My tastes run towards the Han Solo version of science fiction gaming. <br /><br />It is mostly a flavour thing that makes Star Wars RPG work better with psionic ( I mean, force ) powers than Traveller?Aaron E. Steelehttps://www.blogger.com/profile/07789462075611254929noreply@blogger.com