tag:blogger.com,1999:blog-4143435314932633148.post1610829812544849542..comments2024-03-28T22:28:01.028-07:00Comments on B/X BLACKRAZOR: Chop! Dragon Breath (Part 2)JBhttp://www.blogger.com/profile/03263662621289630246noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-4143435314932633148.post-34073073218979555142014-09-24T20:14:42.761-07:002014-09-24T20:14:42.761-07:00Yeah, definitely not the original system. I'm...Yeah, definitely not the original system. I'm quite fond of it, though. In a way, the percentage system kinda acts like a character-independent saving throw, though with more granularity. I'm kinda tempted to drop the saving throw and replace it with something based on that, honestly, though not quite as fiddly. I'll probably just roll damage like in 3e<br /><br />I was just flipping through the 2e MM yesterday and spotted a brown dragon. I'm gonna have to check on the history of that and see what other versions might've existed<br /><br />JB, there's a section at the end of <i>Deities, Demi-Gods & Heroes</i> that talks about eastern dragons. I've found it helps spark the imagination and think differently about dragons (I especially love the bit about blue dragons being made of the sky)<br /><br />Also, you need to check out the FFC again. Such great material! My own game's gonna steal so much from Arneson and Snider, I should credit them as co-authors :pHolly Oatshttps://www.blogger.com/profile/01703437987958922954noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-60450203986993420312014-09-24T12:09:04.748-07:002014-09-24T12:09:04.748-07:00@ Hedge:
I'm not sure those are the "ori...@ Hedge:<br /><br />I'm not sure those are the "original" dragon tables. The copy of FFC I have states these are "Richard Snider's Additions" evolving from his own "entirely separate campaign and mythos." <br /><br />The percentage of HP damage is an alternative method of determining damage (from a dragon's max HP), different and separate from the random damage in Mr. Snider's table (just for clarification).<br /><br />Arneson's own Blackmoor seems to have drawn heavily on Chainmail (his "Differences in Creatures from Blackmoor Game" on page 58 all seems to be in direct reference to the Chainmail entries including paralyzing wraiths (*not* ghouls), basilisk saves, "true trolls," etc. Interesting that he only includes Gold, Brown, and Green dragons in his games and only the former two have breath weapons (fire only)...in my mind, this is Arneson adhering to real folklore (though perhaps with a little bit of "Pern" thrown into the mix).<br /><br />Thanks for hipping me to this...I haven't read or looked at FFC for a loooong while.<br />: )JBhttps://www.blogger.com/profile/03263662621289630246noreply@blogger.comtag:blogger.com,1999:blog-4143435314932633148.post-69297044164570420772014-09-24T11:32:17.827-07:002014-09-24T11:32:17.827-07:00The original dragon tables (from the FFC) are pret...The original dragon tables (from the FFC) are pretty interesting. Firstly, dragon age categories when to 10 with some dragons not reaching that high. White and Black dragons are limited to age 8 (i.e. 8 hit points per die), Green to 9 and Blue, Red and Gold all the way to 10 hit points per hit die (at 10, 11, and 12 hit dice respectively). In this chart, dragons didn't deal hit points of damage but instead rolled a certain number of dice for damage. For example, a Red rolled 16d6 damage at age 8 and 22d6 at age 10. That sounds like alot but it's still an average of 77 versus the 100 hit points it would do under the OD&D/AD&D rules.<br /><br />Also, originally dragons didn't always do 100% damage equal to their hit points, but instead rolled d100 to determine the percentage adding +5% for each age above 2 with a bonus of +10% if age 8 or higher.<br /><br />Just FYI. I do prefer the random damage to damage equal to hit dice. Hedgehobbithttps://www.blogger.com/profile/17606283586332210195noreply@blogger.com